Championship Poster
Prize Pool Distribution
GRAND CHAMPIONS
ProTube merchandises/coupons (value of 800€ / team)
VR Cover kits (value of $30 USD / player)
HyperX's Cloud Alpha (red) headsets (value of $100 USD / player)
B haptics X40 vests (value of $500 USD / player)
Cybershoes + Cybercarpet (value of $350 USD / team)
VRML player-personalized jerseys (value of $50 USD / player)
Asterion products (value of $35 USD / player)
Format Diagram
Championship diagram
Format Details
Clarifications on Home/Away meaning for Challenger Cup
INTRA-REGION MATCH INTER-REGION MATCH
1. Home team picks side
2. Away team has no choice
1. Home team picks server and side
2. Away team has no choice
Clarifications on Home/Away meaning for Round-robin and Finals
INTRA-REGION MATCH INTER-REGION MATCH
1. Away team bans a map
2. Home team bans a map
3. Home teams picks map
4. Away team picks side
-- on next map
5. Away team picks map
6. Home team picks side
-- on next map *
7. Home team picks map
8. Away team picks side
1. Home team bans a map
2. Away team bans a map
3. Away team picks map
4. Home team picks server and side
-- on next map
5. Home team picks map
6. Away team picks server and side
-- on next map *
7. Away team picks map
8. Home team picks server and side
Stage 1 - Challenger Cup - December 5th & 6th
The Challenger Cup is divided in 2 groups, 1 per day. All teams registered in the Challenger Cup will play a determined number of maps against other teams, in their corresponding group, based on the number of registrants. Details below.
The Challenger Cup follows the standards of a Swiss-system tournament. The first set of matches will be seeded by standings. Each match will consist of 1 map. Whichever team finished higher in the season standings will start home - for all matches. The Home team will ban first, then the Away team, then the Home team, then the Away team, etc, until it's Home team turn and only 2 maps are left - at that point, the Home team can ban a map or choose server+side.
All teams will be ranked by number of wins (& ties) then by Buchholz then by +/- points then by points total. If a tie happens, the teams will play a single-elimination map. The best team of each qualifier group will proceed to Stage 2.
First round of matches will start at 1800 UTC.
NUMBER OF TEAMS IN THE GROUP NUMBER OF MAPS NECESSARY FOR SWISS
3-4 teams 2 maps
5-8 teams 3 maps
9-16 teams 4 maps
17-32 teams 5 maps
33-64 teams 6 maps
GROUP A (Decemgber 5th)
Channel Pavlov Master League 1 Pavlov Master League 2
12:30 PM EST Preshow
01:00 PM EST Various matches from registrations
Challenger Cup A (Challonge Bracket)
GROUP B (December 6th)
Channel Pavlov Master League 1 Pavlov Master League 2
12:30 PM EST Preshow
01:00 PM EST Various matches from registrations
Challenger Cup B (Challonge Bracket)
Stage 2 - Challenger Cup Final - TBD (between December 7th to 12th)
The 2 teams coming from the qualifiers will play a match in a 'Best of 3' maps format. Whichever team finished higher in the season standings will start home. Each team will ban one map. Refer to the table above to know which team bans first.
The winning team will qualify for Stage 3.
CHALLENGER CUP FINAL (between December 7th and 12th)
Channel Pavlov Master League 1
TBD Preshow
TBD
Challenger Cup Final (Challonge Bracket)
Stage 3 - Round-robin Group Stage - December 12th & 13th
8 teams (Rank #1 to #7 from the Worldwide Season Standings and 1 coming from the Challenger Cup) will be split in 2 groups. Each team will play the other teams in their respective group in a Round-robin format. Each match will consist of 2 maps. Whichever team finished higher in the season standings will start home and reversed for the second map. For each bracket, each team will ban one map. Refer to the table above to know which team bans first.
All teams will be ranked by number of map-wins then by +/- points then by total points. The top 2 teams from each group will be granted a spot for Stage 4.
First round of matches will start at 1800 UTC.
GROUP A (December 12th)
Channel Pavlov Master League 1 Pavlov Master League 2
12:30 PM EST Preshow
01:00 PM EST
immediately after the previous round
immediately after the previous round
Round-robin A (Challonge Bracket)
GROUP B (December 13th)
Channel Pavlov Master League 1 Pavlov Master League 2
12:30 PM EST Preshow
01:00 PM EST
immediately after the previous round
immediately after the previous round
Round-robin B (Challonge Bracket)
Stage 4 - Semifinals & Final - December 19th & 20th
4 teams will participate in a single-elimination bracket. The team which finished higher in its round-robin group will be home. For each bracket, each team will ban one map. Refer to the table above to know which team bans first.
The Semifinals matches will be 'Best of 3' maps format.
The first match of the Semis will start at 1800 UTC.
SEMIS (December 19th)
Channel Pavlov Master League 1
12:30 PM EST Preshow
01:00 PM EST
immediately after the previous match
The Bronze match will be 'Best of 3' maps format.
The Final will be 'Best of 5' maps format. *Map bans phase will depend if there's enough maps in the pool, tbd.
The Bronze match will start at 1800 UTC. Then, when the bronze match is over, there'll be a quick preshow and the Grand Final match will start.
BRONZE MATCH (December 20th)
Channel Pavlov Master League 1
12:30 PM EST Preshow
01:00 PM EST LOSERS OF SEMIS BRACKET
vs
LOSERS OF SEMIS BRACKET
FINAL (December 20th)
Channel Pavlov Master League 1
immediately after the bronze match Preshow
immediately after the preshow WINNER OF SEMIS BRACKET
vs
WINNER OF SEMIS BRACKET